Autoplay
Autocomplete
Previous Lesson
Complete and Continue
3ds Max + Forest Pack: Create Realistic 3d Environments
Intro
Course Overview (5:07)
Stay Connected With Your Instructor (2:04)
COURSE FORUM: Get All Course Content + Instructor Q&A
Modeling and Model Setup in 3ds Max
02_Basic_Model_Setup (4:18)
03_Modelling_The_Terrain (4:17)
04_Camera_Setup (5:37)
Adding Detail With Megascans and Forest Pack
05_Using_Megascans (9:47)
06_Background_Forest_With_Forest_Pack_Scatters (10:07)
07_Foreground_Grass_Scatter (7:04)
08_More_Foreground_Scatters (5:17)
09_Finishing_Touches_For_Model (5:07)
10_More_Finishing_Touches (5:52)
Materials With Quixel Mixer
10b_Quixel_Mixer_Materials (12:42)
Environment Lighting
11_lighting_partial (8:22)
12_Adding_Direct_Light (5:02)
Adding Atmospheric Perspective
13_Creating_Atmospheric_Perspective (11:15)
14_VRay_Environment_Fog (8:03)
Revisiting Model and Materials With Lighting Applied
15_Adjusting_Displacements (7:13)
16_Scatter_Adjustments (8:19)
Rendering
17_Setting_Up_Final_Rendering (5:18)
Post-Processing
18_Post_Processing_With_Z_Depth (9:50)
19_Camera_Raw_Filter (16:40)
Adjust Your Settings to Create A Completely Different Environment
20_Change_The_Look_By_Adjusting_HDRI (8:40)
21_Replace_Megascans_Objects (7:16)
22_Adjusting_Scatters_For_Forest (9:09)
23_Scattering_Forest_Objects (9:24)
24_Rendering_Final_Forest (4:33)
BONUS: Where To Go From Here?
Where Should You Go From Here? (7:07)
Teach online with
04_Camera_Setup
Complete and Continue