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Twinmotion From Beginning To End - Easy VR and Rendering for Architectural Visualization
Getting The Project Ready for Twinmotion
Prepping a Model from Twinmotion in a 3d Modeling Software (5:20)
Get All Your Free Project Models Here + Instructor Q&A
Importing A Project As An .FBX Into Twinmotion (5:08)
First Time in Twinmotion
Basic Navigation and Panels inside Twinmotion (7:53)
Viewport Quality Settings In Twinmotion Settings (1:48)
Basic Transforms in Twinmotion (3:24)
Placing Objects and Using The Twinmotion Library (4:17)
Twinmotion Materials
Basic Viewport Lighting Setup For Adjusting Materials (5:18)
Adjusting Materials and Applying New Ones (3:38)
Customizing Materials For More Photorealism (5:50)
Refining Materials In Prep For Rendering (2:59)
Lighting and Reflections
Adding Interior IES Lights To Add To Photorealism (5:49)
Reflections: An Essential Element To All Photoreal 3d Renderings (4:07)
Tying Up Loose Ends and Learning More Twinmotion Tools
Wrapping Up Materials, Lighting and Models and Using Containers (6:49)
Applying Vs. Replacing Texture Tools and UVW tool Settings (4:49)
Context Tab and Animating Objects
Context Tab I (3:59)
Context Tab II - Animation Paths (5:13)
Twinmotion Nature Tab - Landscaping and Weather
Localization, Weather and Lighting (8:38)
Landscaping Your Scene (6:05)
Media Tab - Cameras, Animation and Effects
Generating Cameras and Camera Settings (10:24)
Visual Effects (7:43)
Creating Camera Animations (7:11)
Video Editing in Twinmotion (3:02)
Setting Up BIMmotion Virtual Reality File (1:43)
Exporting Final Renderings, Animations and VR File
Exporting Final Files (5:58)
Using Your BIMmotion File (9:07)
Wrapping Up Materials, Lighting and Models and Using Containers
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