IMPORTANT UPDATES regarding software versions and render engines.
This course was originally made with 3ds Max 2017. There have been some structural changes to the program since then, namely, the included rendering capabilities. This course demonstrates a lot of Mental Ray rendering, which is still very useful for learning and understanding concepts, but you will not be able to follow along exactly with 3ds Max 2019 or later, because Mental Ray is no longer being developed or included with 3ds Max.
The ART renderer, included in 2017 and later, is also demonstrated in the course, and should work as shown.
Starting in 2018, Max includes Arnold renderer, which is meant to be the replacement for Mental Ray. Again, it will do the same things in concept, but the specific settings will look different. Moving forward from here, I will be leaving the Mental Ray specific instructions, but also trying to post updated lectures with equivalent instructions for either Arnold or ART render engines.