There are 3 different download types for this model. All models contain only parts of the 3d that I personally own, so texture maps are removed and replaced with standard material with solid colors. However, UVW mapping remains, so users can easily replace the standard materials with their own. These are the file types: .datasmith (with associated assets folder). 3ds Max archive (zip folder) containing a .max file .fbx
All the courses you need -- from beginner to advanced -- to master arch viz with 3ds Max and V-Ray. You'll be creating stunning 3d renderings in no time.
Use 3ds Max, Vray and Marvelous Designer tools to create advanced models, textures, lighting and an overall rendering.
Add Drone and other live footage to your workflow by using built-in tools from 3ds Max and Adobe After Effects.
Create photorealistic 3d environments quickly in 3ds Max by using professional tools like Forest Pack and Quixel Suite
3ds Max intro course: 3Ds Max and V-Ray for creating 3D architectural imagery, from beginner to advanced
Use Vray and other pro tools to take your 3d arch viz projects to the next level -- From Basic to Brilliant in a few hrs
Use 3ds Max to create 3d projects from beginning to advanced, and to gain a solid foundation in 3d graphics quickly
Everything you need to know to start poly modeling your own custom 3d objects in 3ds Max
These courses show how to do advanced arch viz projects in 3ds Max w/ V-Ray. Other tools such as Quixel / Forest Pack / Marvelous Designer are also used.
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This model is featured in many of my videos. It was originally made in 3ds Max with a heavy reliance on V-Ray as well, then used widely in UE5 as well (imported via Datasmith). It is available here for download as a .max file or an .fbx for use in other software, though the .fbx does not have the materials attached. With both models, some objects that are featured in the videos are not included due to licensing restrictions.
This is a complete model of Hyrule Castle, from Zelda Breath of the Wild. It is available as a .blend file type and an .fbx file that can be used in various different software. The model is not completely perfect, but it is a very solid representation of the castle that you can add to and use for your own project. It is a model only, with only a generic blender material applied.
Take any 3d model (this project uses a free SketchUp Model) and have it up and running in real time VR in just a matter of minutes. Renderings / Anim / VR
This project can get you started in 3ds Max and V-Ray by showing you all the principles/tools involved in making an visually interesting architectural exterior
Take this 3ds Max model and start learning the basics of creating dynamic architectural exterior renderings with V-Ray
Use Twinmotion to quickly and easily translate your architectural models into photoreal renderings, animations and VR
These are the full clips from my Hyrule Castle project. Grab them if you want to edit them and create your own cinematic movie.
Use Unreal Engine to generate photo real stills / animations, architectural walkthroughs and interactive VR experiences